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Resume

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Jake ‘Gilla’ Gilfillan
Senior Technical Designer
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Experience & Accomplishments
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  • Acted as Creative and Technical owner for a number of Marathon’s progression and economy features

  • Developed and maintained the content and design frameworks used to support Marathon’s loot system and world loot placement.

  • Built a suite of ‘Scripted Workflows’ using Bungie internal ‘Bungie Script’ language to simplify and harden the item and cosmetic content creation pipeline with a focus on usability, stability, and speed.

  • Supported improvement of the software tools (C#) and gameplay architecture (C++) used by Marathon’s systems and economy designers.

  • Wrote, recorded, and produced the studio’s new hire “Bungie Basics” video training series to facilitate high quality onboarding amidst Bungie’s rapid growth.

  • Collaborated directly with engineering and the content teams they supported to advocate for workflow improvements, drive process and communication improvement, and triage tooling and client stability issues.

  • Implemented a “Designer First” support desk system to provide design staff with rapid response and accurate tracking of technical and workflow issues.

Professional History
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  1. Senior Technical Designer

    SEP 2024 - PRESENT

    Bungie

  2. Senior Production Engineer

    MAR 2023 - AUG 2024

    Bungie

  3. Senior Production Engineer

    JUN 2021 - MAR 2023

    Bungie

  4. Senior Systems Administrator

    MAR 2018 - MAY 2021

    GGLO

Game Releases
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  1. Marathon

    As the Senior Technical Designer on Marathon’s Loot & Economy team I acted as both a creative and technical owner of multiple progression and economy features on Bungie’s first new title since 2017.
  2. Destiny 2: Lightfall

    As a Senior Production Engineer working with Destiny’s Shared Art teams I collaborated closely with engineers and artists to deliver ambitious new and reprised destinations.

Skills & Proficiencies
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Programming & Scripting
C++, C#, Lua, Unreal Blueprints, Python, GDScript
Engine, Frameworks, & SDKs
Unreal Engine 5, Godot 4, Unity 6, WPF, Dear ImGui
Other Tools
Perforce, Git, Jira, Confluence, Office Suite, Miro, Figma, Blender

Contact Information
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